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The effectiveness of gamification on students’ attitude toward team work
Sarah Maulida Nur Rahmah(a), Nur Arief Rahmatsyah Putranto(a), Nandan Lima Krisna(b*)

a) Institut Teknologi Bandung
b*) Universitas Persada Indonesia YAI Jakarta and Universitas Winaya Mukti Bandung


Abstract

Gamification especially board game is one of method that popularly used in education world. However, the study that measure effectiveness of board game as apparatus for learning and changing attitude and behavior is still limited. Therefore, the researcher conducted this research to prove whether the board game can achieve certain level of attitude toward teamwork and the components of attitude toward teamwork which is affect, behavior, and cognition. This research designed to measure the effectiveness of board game by comparing the pretest and post test result in experimental research methods by involving 49 participants. Then, the results of comparison showed that gamification especially board game effectively gives a positive significant improvement on attitude toward teamwork and attitude components.

Keywords: Effectiveness, Attitude, Team Work

Topic: Organizational Behavior, Leadership and Human Resources Management

Plain Format | Corresponding Author (Nandan Limakrisna)

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